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"MSK"

Michael Smith-Kennard

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CG Supervisor  /  Asset Supervisor

 Senior CG Generalist / Concept Designer

MSK  is a CG Supervisor with over 15 years experience in Film, TV, and Video Games.

 

   Specializing in Assets, Lighting, Technical Pipeline, Team Management, Creative Direction, and Client Relations.    Passionate about conveying direction both verbally and visually

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     Experienced team building and mentoring in discipline's like: Shot and Sequence Lighting, Look Development , texturing, and modeling, and general pipeline from layout to final delivery.  Proven history managing teams both locally and internationally.

 

  Take a look and feel free to get in touch if you’d like to discuss potential opportunities to collaborate on your next project.

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CG Supervisor - Asset Supervisor - 2D/3D Conceptual Design - Model - Texture - Look Development - 3D Lighting -  Composting - Matte Painting -

Home: Welcome
Home: Bio
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VFX Film
CG Supervisor (Assets) 

Here is some of the most recent work done by teams I have Supervised for Film.

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Personal MattePainting's

A small Collection of my personal Matte Painting's and Traditional Artwork.

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CG Generalist 
Work
(Shot / Assets)

A Gallery of some cool work I've done as a CG Generalist in Film, TV, and Video Games.

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Various Published Artwork

A small Collection of various published Artwork, from VideoGame Covers, CD Cover Art, and Magazine Covers.

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Traditional Art
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Life Drawing

A small Collection of my personal Life Drawing and Traditional Artwork.

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CG Generalist Work(Shot / Assets)

A Gallery of some cool work I've done as a CG Generalist in Film, TV, and Video Games.

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I love CG, and have over 15 years experience in VFX Film & T.V. Productions, Comercial,Video Games and Print media.   I have had roles as a CG Supervisor, Sr. CG Generalist, Concept Designer, and Matte Painter.  Currently focused as a CG Supervisor, team building and mentoring shot production, look dev , texturing, modeling, and lighting artists.  I like to focus on photo-real characters and complex creatures. Experienced as a 3D Sequence Supervisor, 3D Lead, Character Lead, lighting TD - I help to tie departments together to deliver high end CG, and sold problems.

Coming from a Traditional Art Education in life drawing, color theory, composition, art history, and anatomical knowledge. Pipeline Planning, and Directing Conceptual design and Art direction is where I shine. I'm passionate and bring a positive attitude to teaching, mentor-ship, and everyday problem solving, and am always looking to learn from new challenges.

-= GALLERY SECTION =-

CG Asset Supervisor  / Sr Generalist Shot

Sr. CG Generalist Asset / Shot work >

Home: Work
Home: Portfolio
MattePainting

Digital Matte Painting >

ConceptArt

Life Drawing >

Traditional Art

Various Published Work >

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